My name is Olivia Glazier. I am a designer, a storyteller, and a collaborator. I want to create user-centered experiences and to visually communicate stories. I have developed my professional background through collaborative projects and freelancing. I am experienced in all aspects of ideation and concept creation, including thumbnails, color schemes, value/lighting, overall illustrations, and technical work within prop and environment design. I have experience with Maya, Unreal Engine, and the Adobe Suite.
I love playing games with my friends including Overwatch, Dead by Daylight, Destiny 2, -- any multiplayer games, they are the best! Besides video games, I include traditional crafts as a large part of my life. Traditional painting always has a place in my heart as well as sculpting and cross stitching. Any kind of creative process excites me even when I am mostly focusing on concept art. My ideal future is to continue creating, bringing stories to life, and possibly directing a game of my own as I have a lot of ideas I would like to put to work!